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141. Strange Noises - in EVE General Discussion [original thread]
So I'm not going crazy! I wondered what the hell that was. Whenever I mine, I turn on the sounds so I can hear when I need to switch roids, but sometimes I leave it on and I'll be around somewhere and hear those odd space whales/ghosts and such.....
- by Acacia Everto - at 2007.07.10 18:15:00
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142. Questions about Mining Upgrade Mods - in Ships and Modules [original thread]
Originally by: Boris Karlof That is correct, they currently do not work, I have one that i got from an angel harvestor, they look nice and the bonus's sound nice, but they do not give the bonus, i have submited a petition and bug report on...
- by Acacia Everto - at 2007.07.09 00:52:00
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143. Flying in Formation Would Fix Fleet Battles - in EVE General Discussion [original thread]
This does sound like a decent idea...as long as it's implemented after the new graphics engine, that way the overview calculations can be done client-side without slowing down the game. Also, how would you handle bumping of individual ships? Some...
- by Acacia Everto - at 2007.07.09 00:29:00
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144. GGGGRRRRRRRRRRRRRRRRRRR - in EVE General Discussion [original thread]
Moral of the story: Don't log out in Jita.
- by Acacia Everto - at 2007.07.08 20:35:00
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145. Good news New named mining upgrades! - in EVE General Discussion [original thread]
I know a Guristas Gatherer in 0.7 dropped one.
- by Acacia Everto - at 2007.07.08 18:31:00
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146. Harrasement on EvE? - in EVE General Discussion [original thread]
He obviously isn't jellin'. Might refer him to Dr. Scholls
- by Acacia Everto - at 2007.07.07 00:35:00
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147. Empire Mining / Marcro Miners - in Player Features and Ideas Discussion [original thread]
Then to beat this system, the macroers log off their account after they've hit their quota, and have another account ready to log in and continue. It's fixing a symptom, not the cause.
- by Acacia Everto - at 2007.07.07 00:19:00
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148. Gellente Lobbists Unite - Drones - in Player Features and Ideas Discussion [original thread]
/signed
- by Acacia Everto - at 2007.07.06 23:45:00
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149. NO SKILLS ON TEST SERVER - in Test Server Feedback [original thread]
I have to agree with this thread, there needs to be a slash command or something similar to set skills on Sisi...at least during feature training. I wanted to test bombs, but alas I didn't yet train covops and was unable to. If I had been able to ...
- by Acacia Everto - at 2007.07.06 16:21:00
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150. What skills does it take to be effective in the Myrmi? - in Ships and Modules [original thread]
I'm assuming you're a new Myrmidon pilot, so I won't give you insane skills here: Battlecruiser 4 Drones 5 Drone Interfacing 4 Drone Navigation 3-4 Drone Durability 2+ (bigger the better, but never really needed this too much) Heavy Drone Operati...
- by Acacia Everto - at 2007.07.06 08:05:00
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151. Change "Approach" to "Align-to" when out of Approach Range! - in Player Features and Ideas Discussion [original thread]
Originally by: Sanctus Maleficus Wow, thanks for the great response guys! :D I would also like to see a "align gang to" option for Commanders, but that might be asking a little much :) I'd say that's too far, but just making approach...
- by Acacia Everto - at 2007.07.06 06:51:00
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152. Simple (Yet Seems Effective) Amarr Boost - in Player Features and Ideas Discussion [original thread]
Edited by: Acacia Everto on 06/07/2007 06:52:19 Now, I don't fly Amarr, nor do I want to (except perhaps the Ashimmu ) but something I've noticed about Amarr is the primary EM damage. Since when did lasers do EM damage? I'd think they'd do pu...
- by Acacia Everto - at 2007.07.06 06:47:00
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153. A Comprehensive List of What Bothers Me With the GUI (PICTURES :D) - in Player Features and Ideas Discussion [original thread]
Originally by: Sirius Problem Great work and effort on those ideas. The only one I'll comment on atm is the warp scrambled indicator (not overview). You've taken it a little too far I think. The only thing one really cares about is if th...
- by Acacia Everto - at 2007.07.06 06:33:00
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154. Need for Speed and Training Alts - in Player Features and Ideas Discussion [original thread]
Originally by: Washell Olivaw First - What would happen to the economy and player interaction if every player could mine, manufacture and do combat for themselves? First part two - New players are already getting into the fray faster. Lea...
- by Acacia Everto - at 2007.07.04 22:16:00
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155. "Align To" command ... please - in EVE General Discussion [original thread]
/notsigned We don't need another button. We just need for the "approach" command to work over any distance as it well should. That'd work just fine for "align to". A gang "align to" isn't that necessary, though it'd be quite impressive to see eve...
- by Acacia Everto - at 2007.07.03 17:54:00
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156. ISP problems for CCP are the real reason for this De-sync/Lag - in EVE General Discussion [original thread]
Agreed. Not to mention a backup connection would be a great move to make. I know LLNW drops a good deal of my packets at times. One night I had to up and stop playing as my connection would drop every time I dropped out of emergency warp again at ...
- by Acacia Everto - at 2007.07.03 17:04:00
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157. ISK Buyers - in EVE General Discussion [original thread]
Other than cheaper rates, I never saw how people could actually buy ISK from other sources, when there's a perfectly good way of (indirectly) buying ISK securely supported by CCP. Here's the few easy steps: 1) Buy GTCs 2) Sell GTCs 3) ???? 4) Pro...
- by Acacia Everto - at 2007.07.03 16:59:00
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158. Machariel VS Vindicator - in Ships and Modules [original thread]
Originally by: Pyxee Originally by: Entity One Quote: DCU x 2 ? typo, meant t2 You mean Magstab II x 2
- by Acacia Everto - at 2007.07.02 02:18:00
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159. New Ship Idea: Picket Ships - in Player Features and Ideas Discussion [original thread]
Excellent idea! I know I'd certainly train towards these, and it fits my liking for large ships, but not massive ships, so a step between BSes and Dread/Carriers would be ideal.
- by Acacia Everto - at 2007.06.29 23:15:00
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160. Turret Version of Defender Missiles - in Player Features and Ideas Discussion [original thread]
Well, I've flown Caldari and Gallente ships now, and I thought that the turret version of defender missiles (e.g. Point Defense Charge) would be great. In a ship where you have no launcher hardpoints, the only way to defend against missiles or tor...
- by Acacia Everto - at 2007.06.29 23:02:00
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